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How to switch personalization themes in code

I am running on a Windows platform, and found that switching your personalization theme to windows classic or windows basic will free some memory and CPU/GPU space. I looked all over the Unity API and...

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XML serialization help: Not Primitive???

I have this code: #pragma strict import System.Collections.Generic; import System.Xml; import System.Xml.Serialization; import System.IO; @XmlRoot("Supercell") public class Supercell{ public var...

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Voxel mesh generation not working.

I am building a voxel engine, and everything seems to be working(no errors), but when I try to build the mesh, it gives me an empty mesh with 0 verts and 0 tris. I can't tell if it is a problem with my...

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Creating a new code template

Hi, I have done a ton of searching and still can't find an answer to this. I have created a fairly complex framework that I want everyone to easily customize and use. In order to write scripts using...

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Implementing a synchronized timer with UNET

This is probably a really nooby question, but I am trying to learn UNET, and have been looking everywhere for an answer to this without much success. Basically, what I am trying to do is create a match...

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XML serialization help: Not Primitive???

I have this code: #pragma strict import System.Collections.Generic; import System.Xml; import System.Xml.Serialization; import System.IO; @XmlRoot("Supercell") public class Supercell{ public var...

View Article

Voxel mesh generation not working.

I am building a voxel engine, and everything seems to be working(no errors), but when I try to build the mesh, it gives me an empty mesh with 0 verts and 0 tris. I can't tell if it is a problem with my...

View Article

Creating a new code template

Hi, I have done a ton of searching and still can't find an answer to this. I have created a fairly complex framework that I want everyone to easily customize and use. In order to write scripts using...

View Article


Implementing a synchronized timer with UNET

This is probably a really nooby question, but I am trying to learn UNET, and have been looking everywhere for an answer to this without much success. Basically, what I am trying to do is create a match...

View Article


Reading from Gbuffers 4-7 in a shader

I am trying to write a couple shaders that take advantage of the unused gbuffers for some image effects. I currently have a shader that is rendering to, amongst other things, GBuffer#5, by outputting a...

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Unity RenderPass: Reading from input buffers

So, I've been working on writing an SRP lately, using the (fairly nice) [RenderPass API][1]. From what I understand, each subpass is given attachments as either inputs or outputs. I'm writing a...

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How to apply an arbitrary frame from an arbitrary AnimationClip

I am working on a project with a rather unique combat system and am running into a wall when it comes to working with animations. Specifically, I need to be able to play any animationclip at any time...

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Can no longer see comments?

Not sure what's going on here, but as of the past few days I am no longer able to see any comments. Not on my questions/answers, nor on anyone else's. This doesn't seem to be a browser issue either as...

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Using custom external tools for custom assets?

I have a custom asset type that is comprised of text, but which I don't want to edit in vs or any other ide, but rather from an external program of my choice. It seems that all text assets, regardless...

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